No skill exclusively for innate character magic? I realize it might be a bit of a class-specific (you know, ignoring the 'pegasi magic' school of thought), but my Blackjack expy (not actually an expy, I came up with her before I read PH) requires a skill that boosts her "hit things over the head with a baton" misuse of her magic!
Wow...the game has changed a fair bit from Fallout 2...I wonder if this is kinda like when people who played 2nd edition AD&D for some time, then dropped out of the hobby, then recently picked up the Pathfinder Core Rulebook felt about seeing no mention of THAC0 anywhere. However, with this situation, they'd have no real way of knowing if replacing THAC0 with "Base Attack Bonus" happened with 3rd Edition (the edition they "skipped" in this model, sorta like I have never played Fallout 3 and don't plan to, so I have no idea if some of the "gameplay" changes, positive or negative, happened to be from Fallout 3 or are just specific to this crossover. And if it turns out there's even MORE editions that I skipped than I thought, well, let's just say something like Fallout: New Vegas and anything else is my "D&D 3.5" with the analogy; basically, of course I wouldn't know it is all that different!) or was actually a change Paizo Publishing made. I took a look at the sourcebook and it's quite comprehensive as a setting crossover model (though, again, no way of knowing the extent to which this game is based off of the contemporary Fallout games in particular or was an fan effort at melding the flavor of Fallout-like rules (like S.P.E.C.I.A.L.) to the Equestria setting (like how, in not assuming that every player character is, or was, human, you treat Ghoul as a Trait rather than a Race. Or the fact that Fallout is distinctly non-magical, but you definitely have rules for magic spells here) while still compromising more in favor of "My Little Pony" than "Fallout").
I can safely say, though, whoever's bright idea it was to get rid of Gifted, my munchkin side says "FUCK YOU UP THE ASS!" while my more sensible, balance conscious side is quietly mouthing "Thank you ..." Seriously, if Gifted were in the sourcebook, as GM my first official house-rule would be to ban it (or do something inherently contradictory, like restrict it to Alicorns ...never mind the fact that not only would I also likely rule 0 Alicorn PCs, but the racial description actually specifies the two traits they will have). Though, honestly, my fear would be less that PCs have it, but more that some PCs might be Game Savvy enough to take it regardless of what they're doing (well, if this were Fallout 2, at least it'd match the designation of "Chosen One"...I always rationalized to myself that my favorite character build having Gifted is the real reason she has said honorific. Take that, anyone who says "roleplayers and minmaxers are mutually exclusive states", especially if there's the implication in the way you said it that you think the former is better, maybe with the classic punny admonition "It's ROLEplaying, not ROLLplaying!" My point is, "Well, who says it can't be both? Only stick-in-the-muds who want to ruin other players fun, like you !") while others either don't know enough about the game to know that said trait can be abused to all heck or know but choose not to rely on it...only to find that anyone who took Gifted is simply outpacing anyone who didn't, thus causing a "spotlight hog" issue that was never an issue in the original computer games (being entirely single-player, offline affairs)! In truth, it often doesn't matter how powerful PCs are, as long as they're on about equal footing with each other, and a bit better (don't misunderstand, I said just a "bit"! Though sometimes I feel like giving the PCs an opportunity to whip out decisive curb stomping on monsters they use to think were hard might occasionally inject some fresh air into the perception that "the numbers are higher, but nothing is really advancing"/arms-race situation that is memetically enforced by many notions of modern tabletop gaming (compared to video games where after a powerlevelling session, you can generally go back to a place with difficult to downright-insane-"You're screwed if you run into THESE encounters!" type creatures (Jakanapes, Midgar Zolom, I'm looking at you ) to enact sweet, sweet revenge a little down the line)) than NPC opponents overall .
Anyway, sorry for the extremely longwinded, barely coherent rant that I type up (what was I talking about again? Something about sex or something, I don't know ...), and I just realized I doubt I'll even make use of this... Well, sorrytosaybutasmyaviisagalloperofChrysalisIgottagobye!